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	<title>imadethisthing &#187; Thesis</title>
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	<link>http://www.imadethisthing.net</link>
	<description>sam strick&#039;s blog about making things</description>
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		<title>FUCK ME!</title>
		<link>http://www.imadethisthing.net/2011/08/07/fuck-me/</link>
		<comments>http://www.imadethisthing.net/2011/08/07/fuck-me/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 06:33:49 +0000</pubDate>
		<dc:creator>Sam Strick</dc:creator>
				<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.imadethisthing.net/?p=233</guid>
		<description><![CDATA[There is a game idea I&#8217;ve been batting around in my head, and bringing up at gamerly going-ons &#8211; and after an awesome 8-bit show at Babycastles (BUBBLY FISH!), I came home inspired to make it. The game doesn&#8217;t have a title, but basically you have to hump what looks like a really thick pool [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.imadethisthing.net/wp-content/uploads/2011/08/fuckme.html"><img class="alignnone size-full wp-image-234" src="http://www.imadethisthing.net/wp-content/uploads/2011/08/humper.jpg" alt="" width="580" height="300" /></a></p>
<p>There is a game idea I&#8217;ve been batting around in my head, and bringing up at gamerly going-ons &#8211; and after an awesome 8-bit show at Babycastles (BUBBLY FISH!), I came home inspired to make it.</p>
<p><span id="more-233"></span></p>
<p>The game doesn&#8217;t have a title, but basically you have to hump what looks like a really thick pool noodle to bring cyber people to orgasm.  The mechanic and idea mostly come from an <a href="http://www.youtube.com/watch?v=pToG1kCXwoo">Incredible Crisis</a> minigame (a PS1 classic), but I love physical interfaces, and controlling player posture &#8211; it has to get physical.</p>
<p>I spent about an hour putting together a flash concept game, and it&#8217;s already sort of arousing (the physical interface will totally cause boners and wetness all around).  Graphically, I don&#8217;t know how it will end up, but I sort of like the direction I&#8217;m going.  There will be men and women to fuck, ranging from the multi-orgasm, to the frigid.  It&#8217;s not just about going fast, but also about keeping pace.</p>
<p><strong>To play, just press the space bar to a rhythm as if you were humping the girl on screen (I call her Val in the code).  Listen to her instructions and try to keep a good pace.  Mess up too much, and she&#8217;ll request you pull out and fuck off.  Keep up and you just might bring her to orgasm.  There&#8217;s no start screen or end, so just refresh if you want to replay.</strong></p>
<p><a href="http://www.imadethisthing.net/wp-content/uploads/2011/08/fuckme.html">CLICK HERE TO PLAY</a></p>
<p>Have fun!</p>
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		<title>She&#8217;s a Particle and a Wave!</title>
		<link>http://www.imadethisthing.net/2011/01/23/shes-a-particle-shes-a-wave-shes-a-particle-and-a-wave/</link>
		<comments>http://www.imadethisthing.net/2011/01/23/shes-a-particle-shes-a-wave-shes-a-particle-and-a-wave/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 20:05:00 +0000</pubDate>
		<dc:creator>Sam Strick</dc:creator>
				<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.imadethisthing.net/?p=221</guid>
		<description><![CDATA[Lazer Fiend is a Galaga style shooter played with your webcam! Back away from your computer so that your wingspan is about the width of the webcam.  Move left and right to move, and punch the sky to shoot.  Complete with high scores, and bosses.  Online for your gaming pleasure.  Enjoy!]]></description>
			<content:encoded><![CDATA[<p><a href="/wp-content/uploads/2011/01/lazerfiend.html"><img class="alignnone size-full wp-image-222" src="http://www.imadethisthing.net/wp-content/uploads/2011/01/laszer.jpg" alt="" width="580" height="300" /></a></p>
<p><a href="/wp-content/uploads/2011/01/lazerfiend.html">Lazer Fiend</a> is a Galaga style shooter played with your webcam!</p>
<p>Back away from your computer so that your wingspan is about the width of the webcam.  Move left and right to move, and punch the sky to shoot.  Complete with high scores, and bosses.  Online for your gaming pleasure.  Enjoy!</p>
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		<title>Infinus: It just keeps going</title>
		<link>http://www.imadethisthing.net/2010/11/10/infinus-it-just-keeps-going/</link>
		<comments>http://www.imadethisthing.net/2010/11/10/infinus-it-just-keeps-going/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 05:55:26 +0000</pubDate>
		<dc:creator>Sam Strick</dc:creator>
				<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.imadethisthing.net/?p=212</guid>
		<description><![CDATA[Infinus is a shmup (that&#8217;s shorthand for Shoot Em&#8217; Up, a basically hardcore arcade style shooter, think asteroids) that keeps going.  It has a frantic pace, and I wanted to accentuate that by it just starting, and it automatically continuing when you lose a life. Use WASD (the buttons on your keyboard) to move relative [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.imadethisthing.net/wp-content/uploads/2010/11/infinus.html"><img class="alignnone size-full wp-image-213" src="http://www.imadethisthing.net/wp-content/uploads/2010/11/infinus.jpg" alt="" width="580" height="300" /></a></p>
<p>Infinus is a shmup (that&#8217;s shorthand for Shoot Em&#8217; Up, a basically hardcore arcade style shooter, think asteroids) that keeps going.  It has a frantic pace, and I wanted to accentuate that by it just starting, and it automatically continuing when you lose a life.</p>
<p><span id="more-212"></span></p>
<p>Use WASD (the buttons on your keyboard) to move relative to the ships angle, and the mouse to point and shoot.  Every 1000 points, new enemy types are released into the field.  There are 12 enemy types, see if you can see them all.  My favorite are the dropships and bombers.</p>
<p><a href="http://www.imadethisthing.net/wp-content/uploads/2010/11/infinus.html">CLICK HERE TO PLAY!</a></p>
<p>p.s.</p>
<p>It&#8217;s really hard, but that&#8217;s how I like my shmups.</p>
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		<title>A Thesis Presentation&#8230; FROM THE FUTURE!</title>
		<link>http://www.imadethisthing.net/2009/10/24/thesis-presentitioan-one/</link>
		<comments>http://www.imadethisthing.net/2009/10/24/thesis-presentitioan-one/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 21:23:02 +0000</pubDate>
		<dc:creator>Sam Strick</dc:creator>
				<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.penguinbros.com/imadethisthing/?p=24</guid>
		<description><![CDATA[The other week I had my first big thesis presentation &#8211; It didn&#8217;t have to be, but at 2 in the morning the night before I decided it was important.  In the end, with the help of my lab partner, I had made my most badass presentation ever.  Hit the break for more. After finishing the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-29" src="http://www.penguinbros.com/imadethisthing/wp-content/uploads/2009/10/presentation1.jpg" alt="presentation1" width="586" height="306" /></p>
<p>The other week I had my first big thesis presentation &#8211; It didn&#8217;t have to be, but at 2 in the morning the night before I decided it was important.  In the end, with the help of my <a href="http://www.laboratory.vg">lab partner</a>, I had made my most badass presentation ever.  Hit the break for more.</p>
<p><span id="more-24"></span></p>
<p>After finishing the script, Tron and I took eight hours to film, composite, edit, and in the end, finish this epic cyberpunk adventure.   The video itself begins as a fake presentation, which quickly gets hacked.  I am contacted by me from the future to tell me what&#8217;s what. If you&#8217;re wondering about the awkward pauses, there was a lot of live action call back from the real me (ala the <a href="http://en.wikipedia.org/wiki/T2_3-D:_Battle_Across_Time">Terminator 2 3D ride</a>).  Enjoy!</p>
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